bg3 can you have multiple spiritual weapons. However, it can still take damage from spells that influence a large area. bg3 can you have multiple spiritual weapons

 
 However, it can still take damage from spells that influence a large areabg3 can you have multiple spiritual weapons  Choke points and locations your enemies HAVE to move to are also great places to summon it

Consumables - BG3 throws powerful elixirs, potions, poisons, and scrolls at you left and right. I suspect that spirit guardians considers sanctuary as being invisible. This guide was initially in the form of a Reddit post shared on r/BG3Builds and r/BaldursGate3, and is being copied over to the community wiki. arcane turrets. It can Fly using its Movement Speed. Sussur. Summons a floating weapon that can attack enemies. Here’s an exhaustive list of all the BG3 spells in the RPG. pak file you deleted. It overcomes resistances to bludgeoning, piercing and slashing damage from non-magical weapons. Why? Because: "When you use the Attack action and attack with a one handed weapon, you can use a bonus action to attack with a hand crossbow you are. That's not even counting the fighting style bonuses. Your progression is all about your character's. 13. Yes, bonus action for hunter's mark/hex reapply may reduce this, but BG3 has a lot of switching between ranged so typically you often have rounds you can't melee attack. In every round after you cast the spell, for its duration, you can use your bonus action to move the spiritual weapon up to 20 feet and attack a creature within 5 feet of the spiritual weapon. The Baldur's Gate 3 Legendary. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3 terms) and can deal it's damage every turn . To dual wield a weapon, both weapons must have the “light” property, such as 2 daggers or short swords. From the spell description, you cast spiritual weapon with a Bonus action on round 1. You can parry a spiritual weapon because its description says it is a melee weapon attack and you can parry melee weapon attacks. It's worth if the 3 rounds combat becomes a 10 round - or even a loss - in case you miss everything XD. Paired with the fact that you get advantage from backstab always and jump/disengage puts you behind the enemy with no penalty, rogue is the hardest hitting martial class right now by far. You can only have one pact weapon for pact of the blade and from the description we saw of the ability in BG3 this rule seems to be the same. Spear. Spiritual Weapon upcast to 6th Level will now have the correct 36 HP when spawned. Top 1%. ago. Description . +3 weapons is a category for collecting weapons with an enchantment level of 3. Classes that can gain Weapon Bond. I’m not sure how extensive the deity choices will be, but as each deity has a favoured weapon, it’d be awesome to see your spiritual reflecting your god/ goddess. damage in a 6m/20ft blast centered on the target. If your conversations with the NPC are. Mikaleus • DRUID • 3 yr. r/BaldursGate3. Spiritual Weapon. TheOvershear • 3 yr. It can even serve for other martial classes running Hill Giant gloves, then placing those points into Dex to get this. Read on to learn more about this spell, its effect, range, and duration, as well as the classes that can use this spell, and more! 8. Does choosing a specific Spiritual Weapon matter? General Questions - [NO SPOILERS] Of the 6 weapons that can be chosen, are they any different other than appearance? 4. And here’s where you can expect to find the Orphic Hammer fast in BG3: Agree to Raphael’s proposal or steal it in the House of Hope. On 3. Witch bolt is about as low tier of a spell as true strike and both should get homebrewed for the game so that they can be viable. Usually when building low level encounters, before players have access to things like extra attack, Spiritual Weapon, Haste, Fireball, extra cantrip damage, etc, you'll put them up against either 1 or 2 dangerous creatures that can multi-attack OR a lot of small fry that will just try to overwhelm them with numbers. They can fight well, but never as well as a primary warrior class. New comments cannot be posted and votes cannot be cast. It can Fly using its Movement Speed. Join. "cmdr jorval" has a video in at least one of his ea playthroughs that talks about the forge and how to avoid the bug. On BG1, there are no summon limit. So an attack with a rapier starts with a 1d20+Dex or Str mod (BG3 automatically picks whichever one is higher). I’m in act 2 on my ranger run and have a small army (12+ summons regularly). So, today, I have prepared a list of 65 advanced tips to help you understand and utilize these mechanics efficiently. At higher levels, though, it really adds little value. The weapons also have around 15 HP each, making them fairly strong. ArtOfFailure • 13 days ago. Druid is definitely in the top tier power level in BG3 as soon as you stop trying to wild shape and be a fighter first. The weapon is on the rooftop in the Giant Eagle's nest. You can choose between several different weapons, and each has a different Weapon Action. Yes! In Baldur’s Gate 3, you have the freedom to respec not only your chosen protagonist’s class but also that of your playable companions and pre-authored Origin characters. As a cleric main in both tabletop. Herself, 2. Shar's Spear of Evening. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier. On any round that the weapon switches targets, it gets one attack. If you have multiple cleric characters, or use Withers to respec a character who otherwise would. Once summoned it has its own action economy and can be moved and attack without cost to the caster. For weapons, take a dagger/shield and a light crossbow. You are also able to cast a second. Druid is definitely in the top tier power level in BG3 as soon as you stop trying to wild shape and be a fighter first. echoside7 Sep 7, 2019 @ 2:35pm. You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. In looking at spiritual weapon: As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it. If you aren't familiar with it, it's a level 4 Conjuration spell that essentially creates a stationary melee turret that deals radiant damage (Dex save for 1/2). You can find her near the beginning of your campaign, on the east side. For unique magical gear to be magical. Select it and your item will be stored in the Traveller’s Chest in Baldur’s Gate 3. Summon a floating, spectral Greatsword that attacks your enemies alongside you. Loading a one-handed. Regardless of its appearance, the weapon deals force damage equal to 1d8 plus your spellcasting ability modifier. Holy Wrath: Barbarian 6/Cleric 6. As a Bonus Action on Your Turn, you can move the weapon up to 20 feet and repeat the Attack against a creature within 5 feet of it. The actions that a Character can perform are based on their Class and Equipment. So many of them. +1 that all things that can replace an attack action (shove, throw weapon, grapple), and thus are affected by Extra Attack, should be implemented properly. Abyss Beckoners (Found in the back of the Zhentarim cave at Waukeen's Rest) "Demonspirit Aura: The wearer's summoned creature has resistance to all damage except Psychic damage. 2 Level 2: Spiritual Weapon This Cleric exclusive summon is quite potent as well, but unlike all the other summons listed here, has a limited duration of 10 turns, so while it will last for the whole battle, you'll have to resummon it for subsequent battles. Pact of the Blade Information. BTW, Call Lightning can be cast twice in BG3 if you are hasted, so this can get crazy. You can choose between several different weapons, and each has a different Weapon Action. ago. Why dont clerics have their spiritual weapon? Its a spell from the players handbook, a true original~ It makes me wonder how early access this game truly is and I hope they implement all the spells from the phb at least, and maybe some from zge, that book did add some really nice adjustments. Or $33. r/BaldursGate3. BG3 Sanctuary Information. Join. Features provide unique abilities or effects and can be acquired depending on the Character's Race, Class and level. As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it. Getting 1d8 for every spell level would be insane. Here are the steps you can follow to use the Send To Camp option directly: Open up your inventory by pressing I on your keyboard. Spiritual Weapon is a bonus action, and its subsequent movements and attacks are all bonus actions. Summons a floating weapon that can attack enemies. Could cast a cantrip though) 2) Guardians +Spiritual weapon attack 3) Finally free action to do what you want. Baldur’s Gate 3 is an interesting game with several classes that players can use to crack the game in two. Creatures. Weapon Properties in BG3. You can only use a bonus action. It also uses concentration. Opportunity Attack can be unlocked by the following classes: All Classes . Summon a floating, spectral Trident that attacks your enemies alongside you. Turn your weapon into a Sacred Weapon. (BG3 has a bit more sense of gear progression, but it's still pretty minor). 10 turnsSummon a floating, spectral Spear that attacks your enemies alongside you. Act 3 [edit source] Sethan allows you to summon a Spiritual Weapon. Please contact the moderators of this subreddit if you have any questions or concerns. I'm pretty sure that crafting more than one weapon is unintended, so enjoy while it lasts! Just keep up the combination menu once you are done with your firs. The Red Queen. Best Shadowheart build. I only see one option in the action menu, and it's the summon. Magic items are from a good mixture of Barbarian and Druid. 4. you must use a finesse weapon and have either Advantage or an Ally within melee range of the enemy to do a sneak attack Finesse weapons are Daggers, Rapiers, Scimitars and Shortswords none of which you can two-hand sorry. Round 2: Weapon attack, dodge, or cantrip. Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. Great Weapon Master is quite funny, though. How Cantrips Work in Baldur’s Gate 3. Some characters might be able to dual wield daggers or hold two crossbows. An important thing to remember here is to. It can be found throughout the game in various. 1K. Hold person followed up with inflict wounds is really strong if you can get the first spell to stick long enough to use it. Spiritual Weapon’s biggest draw is that it allows for an extra d8 + Spellcasting ability modifier of damage each turn. We all know how effective shoving can be in BG3. Upon leveling up, players can open the Level-Up menu and select Add Class on the upper-right-hand corner of the Level-Up screen. 14. "A melee weapon with this property can be thrown for a ranged attack, and will benefit from the Ability Score Modifier (Strength) and Proficiency Bonus as usual, instead of being treated as an Improvised Weapon. The best weapon in the entirety of Baldur’s Gate 3 for the Barbarian class is the Balduran’s Giantslayer . Main character is a level 7 circle of spores druid, level 1 cleric. How to Use Haste Spell in BG3. When the wearer Jumps, they deal DealDamage (1d4,Thunder) in a Distance (3) radius upon landing. " " Fixed the Spiritual Weapon VFX being too bright. Spiritual weapon can't jump, so feels clunky. Fighter. You can see that sneaky button on the screenshot below. 9 Holy Warriors (Paladin, Wizard, Cleric, Cleric/Paladin) In contrast to the BG3 team composition of Team Patrons, the Holy Warriors have a heavy focus on the power of light to make a difference. Also, side note but you can change the vertical height of the toolbar to help fit. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. This gives the divine favor when rage charges are done and spiritual weapon spells. This is an instructional guide and template to be used by anyone who wants to create BG3 Weapons and Armour mods. The life cleric channel divinity has got me out of many sticky situation and shadowheart had managed multiple times to outheal the damage dealt and keep me in the fight. Gather your party and venture forth! 1. Showing 1 - 7 of 7 comments. 5m: Fleshrender: 1d6+2 Piercing:when you hit a creature with a melee weapon Attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon's damage. Wizards are perhaps one of the more interesting classes in Baldur’s Gate 3. Warlocks get Pact of Chain familiars and can summon an elemental with an Eldritch Invocation. Thus, when cast at 3rd level, you could have spiritual weapon do 1. Login. I'm entirely unsure how to gauge which weapon is appropriate for any given situation - the only exception is maul, in the event that an enemy seems to have a particularly potent. This is a level 1 spell that, as a Reaction, allows you to increase your Armor Class by five points. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. Inner Peace, Outer Rage: Barbarian 8/Monk 4. My understanding is that EA is front loaded with magical gear a little bit, so this might get balanced out some on release. From there, players will see the Class list where multiclassing becomes possible at the cost of a level-up. There a some Nice gloves like, get to 16 Dex, Get Profiency with Bows, Get 23 Str. g. Bull's Strength : Gain Advantage on Strength. Level 5 – 8: +3. Weapons can have various special properties: Property. Weapons are usually obtained as rewards. On a hit, the target takes force damage equal to 1d8 + your Spellcasting Ability modifier. Warlocks get Pact of Chain familiars and can summon an elemental with an Eldritch Invocation. Activate the forge again now that it's blue, insert a mundane item. Shar's Spear of Evening. So an attack with a rapier starts with a 1d20+Dex or Str mod (BG3 automatically picks whichever one is higher). e. Share! Enhance Ability is a Level 2 Spell from the School of Transmutation in Baldur's Gate 3 (BG3). I've had a theory for a while that the reason Larian hadn't implemented spells like Flaming Sphere or Spiritual Weapon is some sort of issue with restricting Creature A. 2 Level 2: Spiritual Weapon This Cleric exclusive summon is quite potent as well, but unlike all the other summons listed here, has a limited duration of 10 turns, so while it will last for the whole battle, you'll have to resummon it for subsequent battles. Respeccing allows you to play a build which is viable at low levels and then switch to a build that is only viable at high levels. He's immune to *all* damage types unless he's been Superheated by lava. And a Spiritual Weapon weapon attack. BabyPandaBBQ. I am a bot, and this action was performed automatically. Padme4000 has a great tutorial on Youtube for getting BG3 Modders' Multitool and LSLIB set up. It also has a +1 Enchantment but deals significantly less damage than a Longsword. Thermodynamo: Whenever you deal damage with this weapon, you gain 2 turns of Heat. Duration: 10 turns. You can deal damage of the type normally dealt by the weapon instead of force damage (or any of the available. I can't figure out how to break the wall. The simple answer is; so they have something different to target. Handaxe. Spears can additionally be Thrown, dealing the same damage they would when used for. TL;DR. As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it. There are numerous traps in Baldur’s Gate 3. The weapon must be within your reach throughout the ritual, at the conclusion of which you touch the weapon and forge the bond. Holy Wrath: Barbarian 6/Cleric 6. You can NOT use your action to make an attack with a spiritual weapon. Gather your party and venture forth!Spiritual weapon is a great spell. Your character can typically have one melee weapon and one ranged weapon equipped, like a great sword and crossbow. A: When you use Divine Intervention and choose the Arm Thy Servant option, you receive a permanent legendary weapon named the Devotee’s Mace. Burnished Ring is a Very Rare ring in BG3 and has the Paralyzing Ray effect. Damage/Effect. You only have two feats, so focus on dealing multiple instances of damage. Companions have their own set of stats, abilities, equipment, lore, and more, which make them unique from one another. • 6 days ago. Look at where your weapons are on your HUD. Pretty sure this particular hammer doesn't work with GWM because it's Versatile and not Heavy, you'll get the bonus attack for killing/critting but the -5/+10 doesn't apply. ) to any attack and damage rolls made with this weapon. Hey, thanks for the mod! Is there any chance to set the initiative of the weapon to the same value as the one of the summoning character? The main issue with this spell is that it often doesn't have an immediate effect as there can be multiple enemies and allies before the weapon gets its turn, giving opponents chances to destroy it or simply survive and do damage in the meantime. All Helmets In Baldur’s Gate 3 →. This guide originated from my YouTube video,. BG3 is the third main game in the Baldur's Gate series. Thank you for posting to r/BaldursGate3! Please be sure to follow our sub's rules, and also check out our FAQ post for information regarding our community wiki, creating builds, and other general questions. Nyrulna. While any weapon or item can be thrown, weapons with the Thrown keyword get a strength bonus to the hit chance and the damage they deal. That means you need to use it only in the most dire of all situations, as the divine entities and powers that be won’t give you infinite favors. Goddamnit. Its spells are mostly not weapon-focused, so at times, it might feel like the subclass is good for many things but doesn't excel at any. Summons a floating weapon that can attack enemies. This is a lot more than you think. They have unique capabilities and access to abilities such as cantrips that help them stand out from other classes. type "Weapon". Enchantment (+1, +2, +3) This weapon is magically enchanted. animate dead, on the other hand, is a game-changer, so you really want to consider how you will be using it and how it will affect the campaign. You can attack with it on round 1 as part of casting the spell. Owing to its potentially immense power and ability to trivialize encounters, however, Divine Intervention can truly only be used once per character. I don't know why, but for some reason it's a targetable NPC with only 20 hitpoints? I get one. Sanctuary cancels if you deal damage and funnily enough this is an adaption to 5e that happened recently. How to Multiclass Select Add Class on the Level-Up Menu. OP was specifically referencing a 4th-level fighter. It's the spear that you get from combining the broken parts. But on BG1:EE and BG2:EE, you can have up to 6 summons. it is the Eldredge blast of cleric spellsAll 12 Classes in BG3 - the WOLFPACK & Subscribe for more videos!This video is a beginner's guide to h. I have the gloves of uninhibited kushigo that add 1d4 with throw attacks 🤔🤔 hmmmmmm I'd already thought of a thrown weapon build for karlach, and this. You can be a strength-based wielder of shortswords all day if you really want to be. This guide was written while Baldur's Gate 3 was still in early access. You, I like you, you gots them there smarts! I can't remember what it is but I've seen something that makes thrown weapons automatically return to you which could make this tactic REALLY useful. The Halberd is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. fathertime25 • 3 yr. Master of Short Rests: Bard 7/Warlock 5. I've tried reloading, restarting the game, changing between ranged and melee, changing my main weapon (a 2 handed spear) to something else (a 1 handed sword) and then back and I've tried attacking. Description: You or an ally cannot be targeted until you attack or harm a creature. Inner Peace, Outer Rage: Barbarian 8/Monk 4. You can gain them from classes, backgrounds, feats, and (in rare circumstances) races. Vision of the Absolute is a really good weapon for a defensive-oriented character. But as it is, we have so many magic weapons. If you do not, the weapon continues to attack the previous round’s target. Owned by Anders, who you meet as part of. The best Barbarian multiclass options in BG3. Baldur's Gate 3 Related Guides. Bards can play a drum, flute, lute, lyre, or violin. 65 = 6. Joined: Sep 2020. For those who want to use them they can be game breaking. It's description does not say it is an object; it can't be grabbed and can't be stepped on. I have no explosives. My understanding is that EA is front loaded with magical gear a little bit, so this might get balanced out some on release. Alchemy: Creating consumables and. Spiritual Weapon (6th level): Summon a floating,. Click on any of the links above to learn how to get each of the legendary weapons during your playthrough. Character 2 thrown dagger. Crimson Mischief, Duelist's Prerogative, Balduran's Giantslayer, Gontr Mael. Fireball's only great advantage is an envoker can cast it and friendly fire can be ignored. \$\endgroup\$ – Though both spells give you a bonus action attack, there are too many other spells you can’t cast when you’re maintaining concentration on Flaming Sphere. They never base actual quest decisions around being able to knock people out, it's still going to be "kill or talk" 90% of the time. especially at low level. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Act 1 - Spoilers. As mobility of mobs and the open space on the battlefield goes up, Spiritual Weapons usefulness goes down. The weapon is Ethereal , Immune to Psychic and Poison damage, and Resistant to all other Damage Types. 18m / 59ft Bonus Action bg3. This spell is kind of vital for any cleric to do decent, consistent damage. Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3 terms) and can. If you rolled a d20 against a target's AC, you attacked. Your proficiency bonus is doubled for any ability checks that uses either of the chosen proficiencies. Worth saying, because a lot of the commentators have claimed that they are indestructible. Spiritual weapons allows you to summon a t ranged a magical weapon that does spell melee attacks. It makes spiritual weapon kind of useless. . A: When you use Divine Intervention and choose the Arm Thy Servant option, you receive a permanent legendary weapon named the Devotee’s Mace. #6. 2. Dexterity would be my choice, cause it can help with armour and weapons, while strength won't help you with armour. Spiritual Weapon is a Level 2 Evocation Spell. There are no weapons in the game that have the „heavy“ property. Ctrl+2: darken the screen. Others can choose to ignore them. It also has a +1 Enchantment but deals significantly less damage than a Longsword. 18m. Baldur's Gate 3. 7. The hard limit is 4x caster level,but you'll never realistically get that high. Magic Weapon, Spiritual Weapon: 5: Spirit Guardians, Crusader’s Mantle: 6: War God’s Blessing: 7: Stoneskin, Freedom of Movement: 8:. Electric Blood. It makes it almost worthless. 2. • 1 min. Mystic Carrion is a powerful spellcaster and will be aided by multiple undead allies in your fight. Diamondsbane: If an adamantine weapon hits. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Martial weapons like rapiers and glaives have higher damage and better traits, but only fighters or similar classes can wield them effectively. Which classes have the Spiritual Weapon: Spear spell in Baldur's Gate 3? Answer: The Bard and Cleric classes have. Even if you had two bonus actions, you can't do this otherwise RAW. Doing so does not extend the duration of the spell any more than sustaining it once does. ArtOfFailure • 13 days ago. Herself, 2. Markoheshkir, Nyrulna. In BG3, Spiritual Weapon is a summon that can be attacked and destroyed. Finesse. The fact you cast it with a bonus action is awesome at the start of the fight, when you don't necessarily need a heal right away. LeviticusDivine • 3 mo. The most complete BG3 New Player Guide on the internet! Get My FAVORITE Gaming Mouse right now! This Baldur's Gate 3 Begi. My druid has 1. After the ability is used, it will be permanently removed from the character that used it, persisting even if the user respecs and gains. While it can be cast during combat or before it, that is rarely going to be the reason why you will find this. Description. Cantrips are simple but useful spells in BG3 that you can use repeatedly. Multiclass Guide - create amazing builds! - Baldur's Gate 3 (BG3) This post will go in-depth on Multicalssing in Baldur's Gate 3. It is the best spell. The best Cleric multiclass options in BG3. Here are 10 gameplay tips and tricks for playing a Life Domain Cleric in Baldur’s Gate 3: Heal Allies: focus on healing allies vs doing damage so your heavy hitters can spend actions and bonus action doing damage. It’s best to summon it where you want it to be initially. Upcasting: For every 2 spell levels the weapon gains 8 Hit Points (20 HP base) and deals an additional +1d8 damage. I’m in act 2 on my ranger run and have a small army (12+ summons regularly). Enhance Ability Spell Guide and Effects. If you aren't familiar with it, it's a level 4 Conjuration spell that essentially creates a stationary melee turret that deals radiant damage (Dex save for 1/2). What more would you expect from a second level spell that can't be upcast. Patch 8 dropped today in Baldur’s Gate 3, adding the Bard class, the Gnome race, and plenty of new fixes and features. • 3 yr. If you take that dual wield feat, you can dual wield those versatile weapons in one hand in both at the same time. . . Choke points and locations your enemies HAVE to move to are also great places to summon it. Baldur's Gate 3 features many mechanics that, once mastered, can greatly enhance your gaming experience. A spiritual weapon’s AC against touch attacks is 12 (10 + size bonus for Tiny object). Each time it is sustained it sets the expiration time of the spell to the end of the next round. Reload your save res your army of skeletons (I run with 7 total) and they will have the bows. Even if you have already a meele damage dealer, it is always good to have another damage dealer class that gain bonus from DEX, due to the fact that DEX damage dealer willl use different armor, different weapons (finesse) and ranged weapons. . When you cast the spell, you can make a melee spell Attack against a creature within 5 feet of the weapon. Gust of Wind. Main article: Enchanted item. Or to set oil on fire. Tabletop, depends on GM, as technically many Eldritch Knight spells need material components which must be held in a free hand--making two handed weapons attractive, as you can pull away your off hand for spells without dropping your equipment, unlike if using a shield or dual-wielding. Spirit Guardian and Spiritual weapon is just Soo good. Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. It's a special origin character thing, like how Ifan was the only one in DOS 2 who could summon a wolf. Reply reply. (left), You'll land right next to the chest containing the Infernal Iron, simply jump up to the ledge, and pick the lock. For instance, Athletics (STR) and Acrobatics (DEX) improve a character's ability to swim, jump, climb, and even become nimble whenever necessary - important for navigation environments. The Monk in BG3 is a class that utilizes very few weapon and armor choices but provides. You can make wisdom and intelligence your dump stats. ago. You can still take damage from area spells. Additionally, unless spiritual weapon can fly, FS will always be the better choice, barring resistances and immunities ofc, because both will have to be in the melee, but FS does guaranteed damage with 50 base hp, while spiritual weapon has to roll atk and is much, much frailer. Clerics already have plenty of other spells great that require concentration, like Bless, Bane, SPiritual Guardians, Banishment, etc. #7. And Spiritual Weapon. Additionally, you can cast the spell using a bonus action, and the cleric usually doesn't have many opportunities to use his bonus action. 2018-10-08, 08:24 PM (ISO 8601) Spoilers. Place the Blood of Lathander on an altar. BG3 Sanctuary Information. You need to accept Larian is doing whatever it wants with the rule set, balance be damned. You can attack as normal. ResolveLeather. You don’t want to. Weapons come with a "special attack". Niara #844307 11/02/23 12:16 AM. 1 - In BG3, it adds it to every instance of damage, not a bug, just a change Larian made, the feature is written differently. you can set up heals to add Bless as a secondary effect, meaning you can use mass healing word to Bless (and blade ward!) without. Holy Warrior: Cleric 7/Ranger 5. Greataxe: Martial Proficiency, Two-Handed. ago Incredibly easy to exploit. There is no restriction saying how many you can have out. 25K Online. Conjuration School Wizards can't have there concentration broken when concentrating on a conjuration spell starting at level 10 which is great when summoning an Elemental; it'll never turn hostile. Re: Casting Spiritual Weapon with a 3rd level slot. you just have to reload and try again if you get the bug. It. " - So even with all the additional attacks you have I'm BG3 using bonus actions, there is still a chance GWF DOES MORE damage - haha!Baldur’s Gate 3 pulls quite a few rules from Dungeons & Dragons 5E, with one of the most complex rules being multiclassing —the ability to pull attributes of multiple classes together to make.